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Destiny: Rise of Iron.
Off to the Crucible! As we said yesterday, however, the Seattle developer at the beginning had not yet fully understood what kind of game would be in his hands and for this reason, after the launch, he had to work hard to give Destiny a very specific imprint. The goal of Bungie has therefore become very different from that of the times of Halo.
The Crucible is no longer a mode with an eSport ambition, but something that manages to put players in competition by offering them a less hostile matchmsking than usual, in which people do not yell in your ears after every slightest mistake or disturb the game with strange background noises. And over time, through several updates capable of improving matchmaking and connection quality, alternating interesting activities such as The Iron Banner and the Trials of Osiris, and reshaping the rewards system, this goal has been achieved. It 22016 incredible to see how the Destiny population is divided equally between the different activities proposed, but above all it moves smoothly from PvE to PvP and vice versa.
The Crucible will get four new maps and a new mode thanks to the expansion. The process was long and required Bungie destiny raid matchmaking 2016 drop some of his beliefs. For example, the game tried to come up with large maps in which to fight on vehicles, but then the American developer decided to focus more on smaller arenas and infantry combat. On the other hand, the guardians, thanks to the super or the ability to glide, already possessed those special powers matcmaking that power destiny raid matchmaking 2016 in Halo the Spartans obtained thanks to the vehicles. However, thanks to the private matches, available for everyone from 20 September, even for those who have not purchased this latest expansion, players will be able to recover everything that has been published so far, creating playlists with vehicles or within maps a little forgotten by public rotations.
Of course, you can always decide to organize a game in the new mode introduced by Rise of Iron: Supremacy. All Call of Duty fans desitny know Supremacy by the name of Kill Confirmed, the others must know that it is a variant of Team Raiid in which after killing an enemy to score a point you will have to confirm the kill by collecting the engram that the guardian will leave on the verge of death. This allows matcnmaking to be useful for the purpose of victory even without being a phenomenon with weapons, since it will be enough to devote yourself to the collection of dating sites professionals best engrams.
This mode will also be the protagonist of the next Iron Banner. Bungie did not want to reveal all the news that we will see next time Lord Saladin opens the tournament, but assures that there will be several surprises. On the other hand, The Lords of Iron is focused precisely on the mythology surrounding the Iron Banner and for this reason it would be strange if the developer did not take advantage of it to create something special. For sure, a new set of weapons and one of armor will debut, but we believe that the event will be memorable in other respects as well. During our trip to Bungie we were able to play in two of the new maps that will be proposed, namely Skyline and The Last Exit.
Skyline is an arena set on Mars and takes its name from the fact that it is possible to see the profile of the Buried City destiny raid matchmaking 2016 some points of the map. It is destiny raid matchmaking 2016 in size, with an outer part surrounding a circular building with a huge hologram of the Red Planet inside.
The next Iron Banner will bring several new features. The structure is divided into two floors, which intersect on winding paths that do not allow particularly long lines of fire. The Last Exit is set on Venus, it is a small map, full of blind spots, perfect for close encounters. It is set inside a subway matchmaing near Ishtar Sink, but it also has some parts outside the subway where the distances are a bit longer. In Destiny everything is divided very clearly, both from a technical point of view long loads divide the different activitiesand playful, since the Crucible arenas are separated from the rest of the map. In The Division, on the other hand, you switch fairly smoothly from PvE to PvP sections, thus allowing for a more continuous and tear-free destiny raid matchmaking 2016. The problem, they replied, is that at the moment the game structure itself does not allow this kind of change and a DLC or a patch would not be able to change this aspect.
In destiny raid matchmaking 2016 matchmmaking who knows, the idea does not mind the developers but at the moment there are no well-defined plans. The new Supremacy mode is a reimagining of Kill Confirmed. We have received a similar response regarding a variant of the Forge.
In other words, with Halo, Bungie had introduced a sort of very complex and beloved multiplayer level editor, the Forge, with which players could indulge themselves in creating new maps by mixing the many pre-built elements. With the debut of private matches, therefore, it would destiny raid matchmaking 2016 nice to be able to have access to a similar tool for the Crucible as well. Unfortunately, there is no such thing in the works at the moment but in the future it could be that the developer may re-propose something similar.
The real novelty of I Lords of Iron, in case you are a frequenter of the Crucible, is the debut of a new mode, able to finally vary the rhythm and objectives of the playlists.]